Monthly Archives: January 2009

Resizing BitmapData without scaling

Have you ever wanted to resize a BitmapData object without scaling it? Normally you would perform a matrix transformation on it by calling the draw() method, but that also scales it.  So how do you acheive non-scaling resize?  Hopefully this can help explain it: // create something that has BitmapData for me to resize this.bmp [...]
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