Category Archives: Papervision

PV3DDebug now with Google Code action!

With the great reviews from [draw.logic], the dudes at the Papervison3D dev blog and just the response from the community I figured it was time to set this thing in stone, metaphorically speaking.  I went ahead and revised it (adding a camera is a little different now), included all the libraries (SWCs) you need and [...]
Posted in Papervision | Tagged , , , , , | 4 Comments

Papervision3D + Google SketchUp

One of the more recent updates to Papervision3D 2 was the introduction of Google SketchUp support. So, I decided to prod this new functionality with a stick. Turns out it still has some growing to do. Never the less the basic functionality is there and waiting for a sprinkling of Miracle Grow. Modeling School First [...]
Posted in Papervision | Tagged , , , , , , , | 3 Comments

Easier Dev with PV3DDebug

PV3DDebug is great because now you can view critical stuff without having trace a ton of stuff out and constantly recompile to get stuff to look correct.  The main thing is the camera control, since setting up cameras tends to be a huge time-sink. Go snag the source! Here’s an example of PV3DDebug in action: [...]
Posted in Papervision | Tagged , , , , | 9 Comments