Tag Archives: debug

Fix your broken Flex debugger

Has your Flex debugger recently gone MIA? Well, mine did and so did Ryan Phelan’s (who provided this solution). Apparently it’s some funky thing with IPv6, not sure on the specifics but if you follow these steps you can get your debugger back in working order. Step One You have to edit your hosts file, [...]
Posted in Flex | Also tagged , , | 1 Comment

PV3DDebug now with Google Code action!

With the great reviews from [draw.logic], the dudes at the Papervison3D dev blog and just the response from the community I figured it was time to set this thing in stone, metaphorically speaking.  I went ahead and revised it (adding a camera is a little different now), included all the libraries (SWCs) you need and [...]
Posted in Papervision | Also tagged , , , , | 4 Comments

Easier Dev with PV3DDebug

PV3DDebug is great because now you can view critical stuff without having trace a ton of stuff out and constantly recompile to get stuff to look correct.  The main thing is the camera control, since setting up cameras tends to be a huge time-sink. Go snag the source! Here’s an example of PV3DDebug in action: [...]
Posted in Papervision | Also tagged , , , | 9 Comments